- Jan 22, 2019
- 100
- 114
scrly submitted a new resource:
Foroglio - 72h speed
Read more about this resource...
Foroglio - 72h speed
unoptimized but playable
Read more about this resource...
unoptimized but playable
added some areaportals
slightly lowered and added stair to another small roof on A
adjusted spawn times
adjusted a few ammo packs
added 3d skybox
added spectator cams
fixed nonsolid doors
improved brick texture blend
Map has a third point now
Building before final point has been basically mirrored
other minor changes to existing geometry
Fixed some clipping
made cap times longer
added force spawn for red on A cap
I have a plan to make it so A cap closes the big arch doorway to B and add a different small doorway to the little building to the left of it but for now just testing slower cap time
some layout changes on A
adjusted spawn times for red
adjusted cap time on last
made indoors areas brighter
fixed some clipping
testing texture stuff too
more clipping
changed some stuff on C
other minor things
Wall on 2nd is now seethrough
more clipping
changed grass
other small changes
currently thinking of ways to make 2nd more defendable so that leaving 1st early isn't the only option
Updated B arch and flank house
added small ammo to the far right hill on B mainly for spies
slightly adjusted the little red hut on C
removed sightline blocker on last
made last a bit more roomier
removed one and moved red resupply back in red spawn
increased red respawn wave by 1 on last
changed arch on B
reverted flank house hut roof on B
more clipping
edited B flank
updated B arch
other small things
added more cover to B flank
adjusted cover around B point
made the lobby house between B and last more roomy
other minor things
Just fixed the window not being solid