Foroglio

72hr Jam 2023 Foroglio A10A

Just fixed the window not being solid
added more cover to B flank
adjusted cover around B point
made the lobby house between B and last more roomy
other minor things
edited B flank
updated B arch
other small things
removed sightline blocker on last
made last a bit more roomier
removed one and moved red resupply back in red spawn
increased red respawn wave by 1 on last
changed arch on B
reverted flank house hut roof on B
more clipping
Updated B arch and flank house
added small ammo to the far right hill on B mainly for spies
slightly adjusted the little red hut on C
Wall on 2nd is now seethrough
more clipping
changed grass
other small changes

currently thinking of ways to make 2nd more defendable so that leaving 1st early isn't the only option
more clipping
changed some stuff on C
other minor things
some layout changes on A
adjusted spawn times for red
adjusted cap time on last
made indoors areas brighter
fixed some clipping


testing texture stuff too
Fixed some clipping
made cap times longer
added force spawn for red on A cap

I have a plan to make it so A cap closes the big arch doorway to B and add a different small doorway to the little building to the left of it but for now just testing slower cap time
Map has a third point now
Building before final point has been basically mirrored
other minor changes to existing geometry