- Apr 25, 2020
- 71
- 14
I want to make tf_point_weapon_mimic spawn rockets that have physics (so they fall to the ground). Is it even possible at all?
I really could've used pipes, but I absolutely hate the fact that they don't do knockback. If you know any way to make them do knockback, also please tell me.
What I'm asking is: 1) Can you force physics to tf_projectile_rocket? and 2) Can you make tf_projectile_pipe do knockback? I want an answer to any of these questions.
I really could've used pipes, but I absolutely hate the fact that they don't do knockback. If you know any way to make them do knockback, also please tell me.
What I'm asking is: 1) Can you force physics to tf_projectile_rocket? and 2) Can you make tf_projectile_pipe do knockback? I want an answer to any of these questions.
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