- Dec 12, 2007
- 203
- 47
Okay, I used Hammer now for a couple of weeks.
Can't say I love this tool. Even working in the good ol' UnrealEd (back in the days of Unreal Tournament) was easier to me.
So, are we forced to use Hammer? Is there a possibility to use something else?
I ask because this summer I tried Blender a while. (Then TF2 came out and no more Blender...).
Blender has a very intuitive interface. Works like charm. But is not made for Source of course.
Anybody knows of some export filters or something like that??
Can't say I love this tool. Even working in the good ol' UnrealEd (back in the days of Unreal Tournament) was easier to me.
So, are we forced to use Hammer? Is there a possibility to use something else?
I ask because this summer I tried Blender a while. (Then TF2 came out and no more Blender...).
Blender has a very intuitive interface. Works like charm. But is not made for Source of course.
Anybody knows of some export filters or something like that??