Flag going where I *don't* want it to

Discussion in 'Mapping Questions & Discussion' started by Geoff, Aug 22, 2008.

  1. Geoff

    Geoff L1: Registered

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    Hey guys.

    I am making this neutral flag map, you see. Well, there is a problem, that the flag will fall into a pit or something, slowing down action drastically. Is there a way to make it reset when it touches a trigger or something?

    Oh also, the flag indicators that show you where it is also don't appear.

    Hopefully someone can help :rolleyes:

    -Geoff
     
  2. luxatile

    aa luxatile deer

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  3. Dox

    Dox L8: Fancy Shmancy Member

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    Also, if you just don't want a flag going somewhere at all, place 1 unit thick walls of func_respawnroom around the area you don't want the flag to go.