Eureka Mine stage 2

PL Eureka Mine stage 2 a38

GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka Mine stage 2 with a new update entry:

a31 Minor changes

Happy New Year!
This version aims to make the water house in area B more important and attractive, and help blue secure their lobby better in area B. I am satisfied that area A is well-balanced, I don't think any further major changes will be made gameplay-wise for area A.

Changes include:
  • Added windows to area B water house to make it more attractive and interesting to go into.
  • Added a set of medium health and ammo to the rafters of area B water house.
  • Opened up a gap in...

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka Mine stage 2 with a new update entry:

a32 Minor changes

Based on what I observed in the playtest and feedback received, the following changes have been made:
The main goal of this version is to increase the Red team win rate, primarily through decreasing the time available.
  • Added more cover in area B to block sneaky, long sightlines.
  • Adjusted the size of pickups in area A and B somewhat.
  • Decreased the amount of time added when area A is captured by 30 seconds.
  • Reduced the maximum amount of time available from 9 mins down to 7...

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka Mine stage 2 with a new update entry:

A34 Major changes

I'm still at it.

After careful consideration with the problems in area B, I have decided that the issues there are too fundamental to be solved with many small changes, and instead a total redesign is necessary.
  • Completely redesigned area B.
  • Minor geometry changes to area A.
  • Minor pickup changes to area A.
  • Increased the time available to capture area B from 4 mins to 4 mins 30 seconds.

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka Mine stage 2 with a new update entry:

a35 Minor changes

Thank you to all the playtesters who left feedback during the previous playtest.
Based on what I felt and observed during the playtest, watching the demo replay and reading the written feedback, the following changes have been made:
  • Area B has been scaled down.
  • The opening to area B from Red spawn 1 lobby, and Red spawn 1 lobby itself has changed.
  • Blue spawn has had an aesthetic overhaul.
  • Pickups in area A have changed slightly.
  • The third route out of red spawn, close...

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
Oct 6, 2008
1,949
446
ever try putting thios into an underground cave setting - or parts of it?
 

GigaBite

L2: Junior Member
Jan 28, 2022
70
7
I wonder if it's just a coincidence or not that you said this. Because I was always planning to have stage 3 be set in a partially, or completely underground base. I'd like to have the end of stage 2 lead to an entrance into stage 3.
 
Oct 6, 2008
1,949
446
I only thought of if because the map name has a mine in it but it's all above ground
 

GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka Mine stage 2 with a new update entry:

a37 minor changes

Based on what I experienced during the playtest, and what I read from feedback, I have made a few more changes.
I can't think of much else that needs to change, so I think beta phase is coming soon for stage 2.
Changes include:
  • Reduced full ammo pack inside the area A barn to a medium.
  • Made the barn look nicer.
  • Fixed up some sneaky sightlines with the crates and barrels on the right side of the area B underpass.
  • Changed the position of a window in the area A barn to better...

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GigaBite

L2: Junior Member
Jan 28, 2022
70
7
GigaBite updated Eureka Mine stage 2 with a new update entry:

a38 Minor changes

Based on what I saw in the previous playtest the following changes have been made:
  • Changed the hallway left side building before the underpass in area B. The entrance has moved and there is now a platform to get some height advantage over the cart and the underpass.
  • In area B, made the farm shed slightly wider.
  • Minor health pickup adjustments.

I'm not sure what else to change, I think stage 2 will enter Beta Phase soon.

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