Estranged

CTF Estranged a7

Robogineer

L1: Registered
Jun 28, 2011
28
11
Robogineer updated Estranged with a new update entry:

a6 update

  • Simplified cover in courtyard
  • Made one-way windows make sense
  • Added more visibility to slope room and slope room entrance
  • Clipped the narrow hallway in courtyard
  • Clipped balcony between courtyard stairs/roof and intel
  • Raised archway between courtyard and mid
  • Added a box and clipping to the big boxes in mid, should help with prop-jumping
  • Added a surprise to the top of the obelisk!

Read the rest of this update entry...
 

Midlou

L5: Dapper Member
Jan 12, 2016
223
253
I couldn’t send this feedback in time during the tests, but I think you should add some high ground in the intel room out of sight from the one-way door, so the defending team has a better chance to protect the intel. A Soldier can easily rocket jump from the one-way door to the intel and just escape, and the attacking team can close the door on demand, leaving no real chance to the defending team to avoid that