- Dec 8, 2008
- 268
- 34

WTF
....
this was ran in vbct on fast vis and fast non-hdr rad
Code:
================== VBSP ==================
materialPath: c:program filessteamsteamappsikemserverteam fortress 2tfmaterials
Loading C:Documents and SettingsmikeDesktopcp_erosion_b6b.vmf
Patching WVT material: maps/cp_erosion_b6b/nature/blendgroundtograss005_wvt_patch
Patching WVT material: maps/cp_erosion_b6b/nature/blendgroundtogravel005_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 11818 detail faces...done (9)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (4)
writing C:Documents and SettingsmikeDesktopcp_erosion_b6b.prt...Building visibility clusters...
done (1)
*** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (6) (1019317 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 6080 texinfos to 4181
Reduced 88 texdatas to 58 (3333 bytes to 1727)
Writing C:Documents and SettingsmikeDesktopcp_erosion_b6b.bsp
37 seconds elapsed
================== VVIS ==================
2 threads
reading c:documents and settingsmikedesktopcp_erosion_b6b.bsp
reading c:documents and settingsmikedesktopcp_erosion_b6b.prt
1022 portalclusters
2625 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 33904 visible clusters (0.00%)
Total clusters visible: 687434
Average clusters visible: 672
Building PAS...
Average clusters audible: 1018
visdatasize:259588 compressed from 261632
writing c:documents and settingsmikedesktopcp_erosion_b6b.bsp
1 second elapsed
================== VRAD ==================
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:documents and settingsmikedesktopcp_erosion_b6b.bsp
17585 faces
32 degenerate faces
1247840 square feet [179689040.00 square inches]
2039 Displacements
1245198 Square Feet [179308592.00 Square Inches]
17553 patches before subdivision
zero area child patch
zero area child patch
zero area child patch
zero area child patch
185965 patches after subdivision
87 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 7938455, max 776
transfer lists: 60.6 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(584102, 269842, 165101)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(73854, 27536, 16249)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(12702, 4094, 2229)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(2824, 969, 458)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(651, 202, 83)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(189, 55, 19)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(49, 12, 4)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(15, 3, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(4, 1, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0829 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 48/1024 2304/49152 ( 4.7%)
brushes 2843/8192 34116/98304 (34.7%)
brushsides 37654/65536 301232/524288 (57.5%)
planes 53624/65536 1072480/1310720 (81.8%) VERY FULL!
vertexes 34550/65536 414600/786432 (52.7%)
nodes 1814/65536 58048/2097152 ( 2.8%)
texinfos 4181/12288 301032/884736 (34.0%)
texdata 58/2048 1856/65536 ( 2.8%)
dispinfos 2039/0 358864/0 ( 0.0%)
disp_verts 191159/0 3823180/0 ( 0.0%)
disp_tris 308992/0 617984/0 ( 0.0%)
disp_lmsamples 3216195/0 3216195/0 ( 0.0%)
faces 17585/65536 984760/3670016 (26.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 11910/65536 666960/3670016 (18.2%)
leaves 1863/65536 59616/2097152 ( 2.8%)
leaffaces 24572/65536 49144/131072 (37.5%)
leafbrushes 7705/65536 15410/131072 (11.8%)
areas 11/256 88/2048 ( 4.3%)
surfedges 141983/512000 567932/2048000 (27.7%)
edges 82391/256000 329564/1024000 (32.2%)
LDR worldlights 87/8192 7656/720896 ( 1.1%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 7/32768 84/393216 ( 0.0%)
waterstrips 3373/32768 33730/327680 (10.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 64416/65536 128832/131072 (98.3%) VERY FULL!
cubemapsamples 18/1024 288/16384 ( 1.8%)
overlays 5/512 1760/180224 ( 1.0%)
LDR lightdata [variable] 16996964/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 259588/16777216 ( 1.5%)
entdata [variable] 116695/393216 (29.7%)
LDR ambient table 1863/65536 7452/262144 ( 2.8%)
HDR ambient table 1863/65536 7452/262144 ( 2.8%)
LDR leaf ambient 16809/65536 470652/1835008 (25.6%)
HDR leaf ambient 1863/65536 52164/1835008 ( 2.8%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/2842628 ( 0.0%)
dtl prp lght [variable] 1/4 (25.0%)
HDR dtl prp lght [variable] 1/4 (25.0%)
static props [variable] 1/31012 ( 0.0%)
pakfile [variable] 14464/0 ( 0.0%)
physics [variable] 1019317/4194304 (24.3%)
physics terrain [variable] 822540/1048576 (78.4%)
Level flags = 0
Total triangle count: 57779
Writing c:documents and settingsmikedesktopcp_erosion_b6b.bsp
16 minutes, 21 seconds elapsed