- Apr 18, 2008
- 53
- 3
So, on my Payload map, I have the cart set to approach the starting position during the setup time. It goes up to a door, the door opens, then it continues. Somehow the door sound is getting endlessly looped, and keeps stacking on top of itself to make an unbearably loud looping door sound in the BLU spawn. I want to keep the door sounds, but I really don't know what the issue is, and if I can't find any better solution, I might have to just make it silent (though I really wanted that degree of atmosphere).
I have the alpha of my map up, and even though a few things have changed since the first, the door problem has remained the same.
Any ideas?
I have the alpha of my map up, and even though a few things have changed since the first, the door problem has remained the same.
Any ideas?