Endless loud looping door sound.

Discussion in 'Mapping Questions & Discussion' started by Demitri Omni, May 26, 2008.

  1. Demitri Omni

    Demitri Omni L2: Junior Member

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    So, on my Payload map, I have the cart set to approach the starting position during the setup time. It goes up to a door, the door opens, then it continues. Somehow the door sound is getting endlessly looped, and keeps stacking on top of itself to make an unbearably loud looping door sound in the BLU spawn. I want to keep the door sounds, but I really don't know what the issue is, and if I can't find any better solution, I might have to just make it silent (though I really wanted that degree of atmosphere).

    I have the alpha of my map up, and even though a few things have changed since the first, the door problem has remained the same.

    Any ideas?
     
  2. YM

    aa YM LVL100 YM

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    how did you tell it to make the sound?
     
  3. Demitri Omni

    Demitri Omni L2: Junior Member

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    Regular Door Open Sound property. I set it to looping, and turning that off seemed to fix the other door, but the sound is too short to sound natural unless it loops till it's completely open. I'm throwing in a few other sounds to see if it works better. I just don't know why it won't stop looping the sound on fully open.
     
  4. Demitri Omni

    Demitri Omni L2: Junior Member

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    Okay, I fixed it myself, I guess the door opening sound just isn't meant to loop.
     
  5. Dox

    Dox L8: Fancy Shmancy Member

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    have a second "door" that is a 1x1x1 brush in the wall by the other door with the same opening sound, have the trigger that open your main door open it, pause for as long as it needs to, then open the second "door". add as many doors as you need to get the length of sound you need