- got rid of visible nodraw textures
- red team will no longer spawn with wall in front of their faces
- adjusted the size of the door on right route to the last
- edited the ramp and room on the right route to last
- made the death pit on last actually useful
- added additional route to point A for red team
- changed the size of the door in front of point A
- moves blue spawn points
- adjusted respawn times
- tried to make left route to the last more "attractive"
- small changes with health/ammo placement
- changed eviromental lightning a bit
- cliped some annoying spots
- added welcome point
- minor visual changes
(compile pal got stuck on cubemaps, so they might not work)
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