Dustbowl Fixed & Improved TF2Classic Version

CP Dustbowl Fixed & Improved TF2Classic Version v24

Korkade

aa
Mar 10, 2024
96
8
Korkade updated Dustbowl Fixed & Improved TF2Classic Version with a new update entry:

Lights, Reflections & Navmesh

  • Improved the navmesh
  • Lowered the brightness of a few lights on last stage near the 1st control point
  • Lowered all control points lights brightness
  • Made some reflective windows on last stage near 1st control point less reflective
  • Fixed stage 2 doors into blue spawn not being thick enough to prevent pyro from shooting through

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Korkade

aa
Mar 10, 2024
96
8
Korkade updated Dustbowl Fixed & Improved TF2Classic Version with a new update entry:

Big update

  • Changed the name of the map from cp_dustbowl_fix to cp_dustbowl_upd
  • Added toolsblack brushes to 2 gutter pipe props on last stage to fix being able to see through them and just to make it look less weird
  • Added collision to the cap1_fence_block outside of reds first spawn in stage 1
  • Added blocklight brushes to resupply lockers so they have a shadow
  • Aligned misaligned textures around the map
  • Aligned props to the floor and tables so they aren't floating in the office...

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Korkade

aa
Mar 10, 2024
96
8

Korkade

aa
Mar 10, 2024
96
8
Korkade updated Dustbowl Fixed & Improved TF2Classic Version with a new update entry:

Small health and ammo quality of life update

  • Moved health packs and ammo packs up so they aren't blocked by teleporters
  • Added point_spotlight to the lights in the control point 2 building in stage 2, the lights in the pillbox building in the beginning of stage 3 and to the light inside of reds spawn in stage 1
  • Fixed another point_spotlight on a spotlight prop between the gated tunnel exit and control point B in stage 2
  • Fixed flickering seams in a few displacements
  • Fixed misaligned geometry in a few displacements...

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Korkade

aa
Mar 10, 2024
96
8
Korkade updated Dustbowl Fixed & Improved TF2Classic Version with a new update entry:

Clipping, exploits and such

  • Improved more clipping around the map
  • Fixed a few very minor exploits
  • Made it a little easier to build on a bride in stage 1 near the second control point
  • Better aligned a few of the fence props that appear in outside of blue's spawn in stage 2
  • Removed 2 unneeded nobuild triggers. One outside of blue's stage 1 spawn and one on the stairs outside of red's stage 1 spawn
  • Changed the lighting origin of one of the control point signs outside of the first capture point...

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Korkade

aa
Mar 10, 2024
96
8
Korkade updated Dustbowl Fixed & Improved TF2Classic Version with a new update entry:

Lightmaps and Cubemaps

  • Improved Cubemaps around the map
  • Optimized Lightmaps around the map
  • Undid some changes I did a while back in stage 3
  • Enabled shadows on a tire prop in stage 3
  • Fixed some lighting/texture seams
  • Fixed a prop overlapping with another object in stage 3
  • Fixed an overlay cutting of to early causing a seam in the stage 1 mines
  • Aligned some props to the floor in stage 2 near the 2nd control point
  • Slightly reduced the file size from 31MiB to 29MiB

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