Dissapearing Supply Locker! :O

Discussion in 'Mapping Questions & Discussion' started by Jazz, Jul 24, 2008.

  1. Jazz

    Jazz L5: Dapper Member

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    Ok, so I have two supply lockers in my map, one for each base. The locker in the red base works and is completely visible but the one inside the blue base is completely gone. The func_regenerate brush is still there because when I walk to where the dispenser SHOULD be I still get ammo and HP.

    Here are comparison screenshots:

    [​IMG]

    And here are the properties for the locker model (prop_dynamic, reg2 is the name of the regenerate brush):

    [​IMG]

    If anybody can figure out what I am doing wrong I would REALLY APPRECIATE IT if you helped me out here because I am STUMPED!
     
  2. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

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    You don't need to parent it.

    the regenerate brush just needs to point to the prop_dynamic.

    Apart from that everything looks fine
     
    • Thanks Thanks x 1
  3. Jazz

    Jazz L5: Dapper Member

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    Thanks, that did the trick.
     
  4. Laz

    Laz L7: Fancy Member

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    you only need to parent stuff when it will be moving, and you want it to move along with its parent.