Ok, so I have two supply lockers in my map, one for each base. The locker in the red base works and is completely visible but the one inside the blue base is completely gone. The func_regenerate brush is still there because when I walk to where the dispenser SHOULD be I still get ammo and HP.
Here are comparison screenshots:
And here are the properties for the locker model (prop_dynamic, reg2 is the name of the regenerate brush):
If anybody can figure out what I am doing wrong I would REALLY APPRECIATE IT if you helped me out here because I am STUMPED!
Here are comparison screenshots:

And here are the properties for the locker model (prop_dynamic, reg2 is the name of the regenerate brush):

If anybody can figure out what I am doing wrong I would REALLY APPRECIATE IT if you helped me out here because I am STUMPED!