- Aug 10, 2009
- 1,240
- 399
So basically I have my ctf map set up so that on the second capture I have a math counter tell the game rules to set the goal string for the team that had its intelligence captured, giving them a warning, and the team that captured the intelligence, telling them they are in the final stretch.
The problem is, it does not work.
Please tell me how I could make this work, or any other solutions, if you have them. What I would really like to avoid is gametext, in which I would just remove the feature alltogether.
The problem is, it does not work.
Please tell me how I could make this work, or any other solutions, if you have them. What I would really like to avoid is gametext, in which I would just remove the feature alltogether.