Hello all!
Does anybody know an easy way to display a game_text_tf message which can only be triggered by the flag carrier? For my map, I want both teams to know where the flag carrier is via a game_text_tf. Thus, when the flag carrier is in area X, the text displayed to both teams should be "the flag is in area X".
Placing a trigger_multiple brush which triggers a game_text_tf is easy, but the game_text_tf message is displayed by any player that occupies the trigger_multiple brush. Even enabling the trigger_multiple brush via an OnPickupFlag-Trigger_Multiple-Enable doesn't work.
I also tried getting a filter_activator_name entity to work, but with no succes (I don't have any experience with the filter entities though). Another thing I tried is parenting a brush with the flag which activates the trigger_multiple, but I couldn't get that to work either.
I think it should work using the !activator thing? But I truly have no idea how...
Any help will be greatly appreciated!
Does anybody know an easy way to display a game_text_tf message which can only be triggered by the flag carrier? For my map, I want both teams to know where the flag carrier is via a game_text_tf. Thus, when the flag carrier is in area X, the text displayed to both teams should be "the flag is in area X".
Placing a trigger_multiple brush which triggers a game_text_tf is easy, but the game_text_tf message is displayed by any player that occupies the trigger_multiple brush. Even enabling the trigger_multiple brush via an OnPickupFlag-Trigger_Multiple-Enable doesn't work.
I also tried getting a filter_activator_name entity to work, but with no succes (I don't have any experience with the filter entities though). Another thing I tried is parenting a brush with the flag which activates the trigger_multiple, but I couldn't get that to work either.
I think it should work using the !activator thing? But I truly have no idea how...
Any help will be greatly appreciated!