I didn't test anything yet, but I know that tf_cond_cannot_switch_switch_from_melee is from the steak sandvich which makes it so that they can't go back to primary or secondary weapons.
is tf_cond_melee_only from PASS time? is this the melee only condition that many have asked for some time now?
is tf_cond_melee_only from PASS time? is this the melee only condition that many have asked for some time now?