Decompiled map NO PROPS

Discussion in 'Mapping Questions & Discussion' started by biskuu, May 6, 2015.

  1. biskuu

    biskuu L2: Junior Member

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    I just tried decompiling my map using BSPSource and when I opened it on hammer there were no props, I toggled the visgroups on and off a couple of times and still, no props.
    I tried VMEX too, but same luck with that.
    Any advice please?
     
  2. Vel0city

    aa Vel0city func_fish

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    Decompiling a map can sometimes result in an incomplete .vmf. The part that's usually missing is, you guessed it, props. Try using a different decompiler and see if that works.

    Anyway, why do you decompile your own map anyway? Unless you don't have your own .vmf of course,
     
  3. biskuu

    biskuu L2: Junior Member

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    I lost my vmf because I formatted my Hard Drive.
    I tried using VMEX and BSPSource but no luck.
    Gonna try to use another compiler to see if it works.
     
  4. biskuu

    biskuu L2: Junior Member

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    Can't get my hands on any other compilers... I tried decompiling some other maps (valve maps) and they also decompiled with no props. Am I doing something wrong?
     
  5. Pocket

    aa Pocket func_croc

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    Did it ask if you want to remove invalid solids when you tried opening it? Because that removes all the props. Because reasons.
     
    • Thanks Thanks x 1
  6. wareya

    wareya L7: Fancy Member

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    bspsource is the only decompiler that actually works properly
    if it doesn't work, then either the map is currently undecompilable, you set it up wrong, or you're using an old version
     
  7. biskuu

    biskuu L2: Junior Member

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    Thanks, this worked! :D