Custom water not showing up

Discussion in 'Mapping Questions & Discussion' started by Queso2469, Aug 1, 2011.

  1. Queso2469

    Queso2469 L1: Registered

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    So I have a weird problem. I've got a custom water texture packed in my map and when I run my server (running using the steam GUI server) it works fine and everyone can see it. As soon as I try getting it up on a server I regularly visit the texture disappears and makes any walls touching it invisible. You can see the custom texture for the underside of it fine when you fall in, and everything else packs properly. Here's a copy of the vmt if that helps.

    Code:
    "UnlitGeneric"
    {
    	"$basetexture" "lava"
    	"$abovewater" "1"
    	"$fogcolor" "{255 0 0}"
    	"$fogenable" "1"
    	"$fogstart" "-100"
    	"$fogend" "400"
    	"%compilewater" "1"
    	"$surfaceprop" "water"
    	"%tooltexture" "lava"
    	"WaterLOD" "proxy"
    	"$bottommaterial" "LAVA_under"
    	$underwateroverlay "effects/water_warp"
    	"$normalmap" "water/tfwater001_normal"
    	"$fogcolor" "{139 0 0}"
    }
    
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Check for leaks, thats the major issue that would cause htis.
     
  3. Godslayer57

    Godslayer57 L8: Fancy Shmancy Member

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    I personally I have no idea what could be up but if it isn't solved you can always just make it a solid surface that uses scrolling. Also you could just use void's fabulous lava texture in the download section.