custom/new game mode

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
1. there is now way to filter classes yet
2. You can use multiple filters with a special entity (filter_multiple? :p dunnow something like that)
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,776
7,672
use a filter_activator_class to only let "engineer" pass
*sigh* I gotta say this entity has caused more confusion since TF2 came out than I've ever seen. It does not refer to TF class (it would probably be filter_activator_tfclass, like the tfteam one), but rather refers to entity class. That is, it filters to a type of entity... func_physbox, prop_dynamic, npc_antlion, etc. All players are of the "player" entity, so it doesn't help. There is currently no way to filter for TF class type.
 

Ezekel

L11: Posh Member
Dec 16, 2008
818
245
fiddlesticks