Custom Frontline models and particles

Discussion in 'Mapping Questions & Discussion' started by Elia, Jul 31, 2017.

  1. Elia

    Elia L1: Registered

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    So, i normally only use the default tf2 models and particles. But this time i wanna make a frontline map for the 72 hour jam. Because that uses custom content was i trying if i could let the models and particalls work so if the 72 hour jam started i don't need to be searching hours online to find it. (and i am happy that i did) , but i have no idea how to let the custom particles work.I know u need to use the YOURMAP_manifest that needs to be named YOURMAP_particles. But where do you need to place that? And if i want to send the map to a friend what do i need to do so the custom models don't change to errors? I normally only send the .vmf file but i think that this wont work in this case. I searched a long time but i cant find how to do this.

    I hope this isn't a to big noob question.

    And already a thanks for everybody who wants to help me
     
  2. Lampenpam

    aa Lampenpam

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    The mapname_particles.txt goes in the tf/maps folder where your .bsp is. Then you pack this txt file and the particle file at tf/particles in your .bsp.

    If the particles dont even show up for yourself then the particle text file might be done incorrectly.
     
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  3. Elia

    Elia L1: Registered

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    Jup, i moved the particles file to my maps folder and everything works.
    Thanks, well now i am reddy for the 72 hour jam