So... Hi! CTF_DeepSea is going pretty well except one major bug - seeing through some walls... I show you how I mean.
If you're standing on X you can see right through the P walls but the G walls stay the same. I could just make the glasswalls regular walls and the problem would dissapear but that would ruin the whole idea of the map. If anyone wants to I can e-mail them the map to look at it. I made lightning and thought it would help but it stayed the same. Please help!
When this is fixed I release it as soon as possible.
Code:
RRRRRRRRRRRRRRRRRRRRRRRRRRR
PGG-------------------------------------
PPG-------------0000000000 0 = glasswalls
PPP00000000000000 G and P = walls
- = water
R = rockwalls (end of map)
PPP000000000000000 X = Player
PPP--------------0
PPP--------------0
PPP000000000000000
X
PPP000000000000000
PPP--------------0
PPP----PPPPPPPP--0
PPP0000 P-0
P-0
P-0
GGG0000 P-0
GGG----GGGGGGGG--0
GGG--------------0000000000
GGG-------------------------------------
RRRRRRRRRRRRRRRRRRRRRRRRRRR
If you're standing on X you can see right through the P walls but the G walls stay the same. I could just make the glasswalls regular walls and the problem would dissapear but that would ruin the whole idea of the map. If anyone wants to I can e-mail them the map to look at it. I made lightning and thought it would help but it stayed the same. Please help!
When this is fixed I release it as soon as possible.
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