Current CTF_DeepSea (Major bug please help)

Cheese

L1: Registered
Apr 2, 2010
14
0
So... Hi! CTF_DeepSea is going pretty well except one major bug - seeing through some walls... I show you how I mean.


Code:
RRRRRRRRRRRRRRRRRRRRRRRRRRR
PGG-------------------------------------
PPG-------------0000000000                  0 = glasswalls
PPP00000000000000                                     G and P = walls
                                                                           - = water
                                                                R = rockwalls (end of map)
PPP000000000000000                                      X = Player
PPP--------------0                
PPP--------------0                
PPP000000000000000  
                              X

PPP000000000000000
PPP--------------0
PPP----PPPPPPPP--0
PPP0000        P-0
               P-0
               P-0
GGG0000        P-0
GGG----GGGGGGGG--0                                  
GGG--------------0000000000
GGG-------------------------------------     
RRRRRRRRRRRRRRRRRRRRRRRRRRR

If you're standing on X you can see right through the P walls but the G walls stay the same. I could just make the glasswalls regular walls and the problem would dissapear but that would ruin the whole idea of the map. If anyone wants to I can e-mail them the map to look at it. I made lightning and thought it would help but it stayed the same. Please help!

When this is fixed I release it as soon as possible.
 
Last edited:

Dr. KillPatient

L3: Member
May 10, 2009
115
8
From your description I'd guess it's some kind of visleaf or areaportal problem. Could you upload some actual screenshots of the problem perhaps?
 

Freyja

aa
Jul 31, 2009
2,994
5,813
Is it the problem that you can't see the wall on the other side of a tank of water? because thats just how it works.