http://www.fpsbanana.com/maps/74795
Ctf_Lockdown is a red vs. blue style ctf map with a twist. There is a control point in the middle which provides easier access to the enemy's intelligence (it causes a bridge to cross a large gap in front of their base) In b4a I'm focusing more on function and playability more than looks. I'm still changing around thoughts for some looks, but I definitely want to make sure the concept works (before I spend countless hours on looks) I would also appreciate it if it could be tested on a map testing day!
Ctf_Lockdown is a red vs. blue style ctf map with a twist. There is a control point in the middle which provides easier access to the enemy's intelligence (it causes a bridge to cross a large gap in front of their base) In b4a I'm focusing more on function and playability more than looks. I'm still changing around thoughts for some looks, but I definitely want to make sure the concept works (before I spend countless hours on looks) I would also appreciate it if it could be tested on a map testing day!



