func_respawnroom also allows you to change classes without suiciding. No spawn room is complete without it
Quoted for truth and relevance. If I play your map and find myself dying from a class change you can garentee I'll come straight to your WIP thread and demand an explanation
I believe thats if you decide to change class outside of the spawn. I think if you set that to no then after you select a new class you carry on untill you die then you change class. This is how I enterpreted it, anyone is welcome to correct me.also theres an option you can specify in tf2 to suicide on class change or not
isnt that func_changeclass?
also theres an option you can specify in tf2 to suicide on class change or not