- Feb 14, 2009
- 60
- 120
I've been working on this map for about a year on and off. I'm getting close to a beta version, hopefully soon... I stumbled on this site and thought it would be a good place to get some honest creative feedback. Already I've found a bunch of helpful info, so thanks all for making this a great site!
More screenshots:
http://www.vigville.com/wip/ctf_decker/
Work In Progress:
http://boards.polycount.net/showthread.php?t=52222
Background:
Its a remake and expansion of 2fort. I love me some 2fort! I always found it kind of weird that Red & Blue built bases inches from each other so I set out to explain it better. I came up with the idea that the Blue Aircraft Carrier docked at a Red Port either by mistake, or to invade I'll leave that up to you =P
The bases are symmetrical and identical only a few big details and props are changed to fit the themes. The blue base is 95% done, and the red base is 65% done. It's 100% blocked out (like that was hard ctrl-c ctrl-v ha!) and functional but not detailed. I lost track of the number of custom textures I've made, last time I counted it was around 75. I've created a bunch of custom props also.
When all is said and done I plan on releasing the props I've made along with the source files and texture templates so people can expand and tweak them to suit their needs.
Whats left to do:
Lighting tweaks
3D Skybox
Detail the blue bunk area, each class will have its own bunk
Clipping
Create a bunch of props
As always brutal feed back is appreciated.


More screenshots:
http://www.vigville.com/wip/ctf_decker/
Work In Progress:
http://boards.polycount.net/showthread.php?t=52222
Background:
Its a remake and expansion of 2fort. I love me some 2fort! I always found it kind of weird that Red & Blue built bases inches from each other so I set out to explain it better. I came up with the idea that the Blue Aircraft Carrier docked at a Red Port either by mistake, or to invade I'll leave that up to you =P
The bases are symmetrical and identical only a few big details and props are changed to fit the themes. The blue base is 95% done, and the red base is 65% done. It's 100% blocked out (like that was hard ctrl-c ctrl-v ha!) and functional but not detailed. I lost track of the number of custom textures I've made, last time I counted it was around 75. I've created a bunch of custom props also.
When all is said and done I plan on releasing the props I've made along with the source files and texture templates so people can expand and tweak them to suit their needs.
Whats left to do:
Lighting tweaks
3D Skybox
Detail the blue bunk area, each class will have its own bunk
Clipping
Create a bunch of props
As always brutal feed back is appreciated.