CTF Decker

Discussion in 'WIP (Work in Progress)' started by Vig, Feb 15, 2009.

  1. Vig

    Vig L2: Junior Member

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    I've been working on this map for about a year on and off. I'm getting close to a beta version, hopefully soon... I stumbled on this site and thought it would be a good place to get some honest creative feedback. Already I've found a bunch of helpful info, so thanks all for making this a great site!

    [​IMG]
    [​IMG]

    More screenshots:
    http://www.vigville.com/wip/ctf_decker/

    Work In Progress:
    http://boards.polycount.net/showthread.php?t=52222

    Background:
    Its a remake and expansion of 2fort. I love me some 2fort! I always found it kind of weird that Red & Blue built bases inches from each other so I set out to explain it better. I came up with the idea that the Blue Aircraft Carrier docked at a Red Port either by mistake, or to invade I'll leave that up to you =P

    The bases are symmetrical and identical only a few big details and props are changed to fit the themes. The blue base is 95% done, and the red base is 65% done. It's 100% blocked out (like that was hard ctrl-c ctrl-v ha!) and functional but not detailed. I lost track of the number of custom textures I've made, last time I counted it was around 75. I've created a bunch of custom props also.

    When all is said and done I plan on releasing the props I've made along with the source files and texture templates so people can expand and tweak them to suit their needs.

    Whats left to do:
    Lighting tweaks
    3D Skybox
    Detail the blue bunk area, each class will have its own bunk
    Clipping
    Create a bunch of props

    As always brutal feed back is appreciated.
     
  2. Acegikmo

    aa Acegikmo

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    The red base seems to be a bit of a mashup of themes.
    Thin metal, farming, concrete, wood, brick etc.
    I suggest you stick to only two of those for a more persistent look.
    And compress your textures so the map won't be a pain to download :)
     
  3. NovaSilisko

    aa NovaSilisko L42: Life, the Universe and Everything

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    Holy...

    Will download ASAP.
     
  4. Dustoxx

    Dustoxx L6: Sharp Member

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    woww...
    i like it.
     
  5. Zeewier

    Zeewier L9: Fashionable Member

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    Looks like we have another good modeler around :)
     
  6. Vig

    Vig L2: Junior Member

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    Acegikmo, good ideas. I changed up the materials on the outside of the red base to be mostly thin metal, it definitely helped things look more unified. I'll post some screens later.

    I also mocked up a quick path(s) guide.
    [​IMG]
    - Blue is the top most path. It's on level with the red dock & blue flight deck.
    - Orange is the middle level. It sits below the dock & flight deck.
    - Green is the lowest level at the water line.
     
  7. Dustoxx

    Dustoxx L6: Sharp Member

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    nicely worked out :)