crystal cave

PLR crystal cave a4

G.bo

L4: Comfortable Member
Sep 24, 2017
180
195
For a second, I thought this was a payload map where the ending was also near the start, like in Thunder Mountain Stage 3. Right now, I think that the inside portions look very confusing, but it's only because the walls and floors share the same texture. That being said, this looks like a very good A1. Keep up the good work!
 

Capp

L4: Comfortable Member
Jan 20, 2017
169
31
After all the feedback from yesterday, i have fixed some apparent issues on the map

-split spawnroom into 2 so it doesn't have on giant spawnroom

-changed the payloads' paths to inside the central building so the teams can actually face eachother

-fixed a bug which weapons and ammopacks could trigger the explosion

-added soundscapes to the pits (i'll add more to the rest of the map)

-changed the lower part of the central building

-added details

-added env_cubemaps

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