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Zinc a5

industrial pd map that will get you high in the air

An industrial pd map with a koth layout. Will it work? I hope so because i put one hell of a lot of effort into this.
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Latest updates

  1. a5

    -significant changes in the layout to make the map less chokey. -changed the wait time from 45s to 40s -changes in ammopack distribution -added areaportals for some reason -balls
  2. a4

    here be the changes: -redesigned the transition buildings right in front of spawn on both sides -added some game_text_tf for players that dont know how the gamemode works -the fire underneath the point is only active when the capzone is active...
  3. a3

    -removed the whole lifting platform gimmick, too much highground to an already high ground -opened up the flank platforms -removed the crates in the middle -minor detailing for fun -that's it, I guess.