PL crusoe

tyler

aa
Sep 11, 2013
5,102
4,621
I got rid of the crane in favor of something else. Not sure if I'll redo the final area for this version or wait. If I decide not to wait, a release is going to come within the next few days, I hope.

KGeeS.jpg

fOY0e.jpg

3ypGy.jpg
 

tyler

aa
Sep 11, 2013
5,102
4,621
so here is a4a, which includes the new cave area and a small fix on some spawn bugs that i still don't entirely understand, but at least they aren't happening anymore.

although i'm going to work on rebuilding the last area for a5, i'm still going to be testing this a bit to get mileage out of the other 3/4 of the map
 

Mr.Blob

L8: Fancy Shmancy Member
Jun 12, 2009
573
249
So far I think the major problem with the map is D; it's very open and has barly any cover: this makes pushing the cart around the "circle" very hard as it's directly in front of the Red spawn.