-Basically merged 2 of the routes from mid to courtyard into a more open indoor space
-right-side route to courtyard now leads to a very slight height advantage and also exits in a different direction
-Changed layout of spawnroom to face the opposite way and show your options more obviously
-Added a one-way window to the spawnrooms
-Lowered cap times on all points by just one second
-a tiny bit of detailing on mid
-Widened up both last's offense balcony and the walkway to it
-added some more health & ammo
-Widened several doorways
-Added a few one-way windows around the map
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