-Basically merged 2 of the routes from mid to courtyard into a more open indoor space
-right-side route to courtyard now leads to a very slight height advantage and also exits in a different direction
-Changed layout of spawnroom to face the...
-Added a new flank from mid to transition area
-lowered cap time on mid from 11 seconds to 9
-lowered cap time on last from 6 seconds to 5
-small amount of artpassing on mid building
-improved displacements
-new health & ammo at last
-new ammo...
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