cp_mcmurdo - A non A/D 2cp map
mcmurdo is a new (I think) gamemode. There is a 30* second setup time (for engineers) then either red or blu is selected to attack first, randomly. The chosen team has 3* mins to capture the opposing team's point, otherwise they can no longer capture and the other team can.
*all times are subject to change
Download is to the unfinished bsp, all I need to do for a1 is the logic and fix a couple bugs.
Looking for feedback on layout (if anyone would be kind enough to download and run around) and please dont post anything about graphical errors or holes in the world or how the skybox just surrounds the whole map, most if not all of it will most likely be fixed for a1.
Also no screenshots at the moment, they will also come with a1.
Thanks to:
YM (for the name)
ABS (for the resource pack)
Red robot (for the gamemode idea)
mcmurdo is a new (I think) gamemode. There is a 30* second setup time (for engineers) then either red or blu is selected to attack first, randomly. The chosen team has 3* mins to capture the opposing team's point, otherwise they can no longer capture and the other team can.
*all times are subject to change
Download is to the unfinished bsp, all I need to do for a1 is the logic and fix a couple bugs.
Looking for feedback on layout (if anyone would be kind enough to download and run around) and please dont post anything about graphical errors or holes in the world or how the skybox just surrounds the whole map, most if not all of it will most likely be fixed for a1.
Also no screenshots at the moment, they will also come with a1.
Thanks to:
YM (for the name)
ABS (for the resource pack)
Red robot (for the gamemode idea)
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