Cp_Heatsink

Cdsand

L2: Junior Member
Oct 25, 2007
75
1
I suppose you could but it wouldn't stay there long, and it isn't like people will fall off of the thing unless they don't look where they are going first.
 

Voztron

L2: Junior Member
Jan 14, 2008
78
1
This looks great! I really like the contrast of the Bue CP and Red CP over the lava pit.
I am just a bit worried that the two CPs I am talking about (the ones with the T intersection paths) seem a bit confined and may be too small for the larger severs. I could be wrong though.
 

Voztron

L2: Junior Member
Jan 14, 2008
78
1
Really cool map, I like the cris cross design.
Can I suggest you add a method to help the attacking team to find the next CP? They could come a bit confused and as the map is fairly small may cause some pwnage for the defenders.
You should also consider some more alternate routes, there is really only 2 entrances into each area. The map needs to be a bit larger as well or its going to be really tough for the attacking team.

Overall I like what you have done, maybe no HL2 textures :)

Keep it up mate!