- Jan 13, 2008
- 146
- 57
Here's "Blu HQ" - the blue team's resupply for my new map Space Race.
[screenshot attached]
CONCEPT:
Space Race is an homage to the maps "Spaced Out" and "Space Bowl" from Team Fortress Classic. It combines capture the flag gameplay with a central capture point - the team that has control of this hub gains access to the enemy flagroom.
THE MISSION:
Red has control of a space station, and Blue aims to take it over.
Blue's goal is to make their way from a docked Space Shuttle, through a series of hallways and vents, to the center of the Space Station Hub. They must capture the hub to gain access to the enemy's intel room. Capturing the intel is representative of the Blue Team gaining control codes to the Space Station.
Red's goal is to make their way from the Control Center of a Space Station, to the central hub - where they have to defend against an offensive attack and secure it. Once secured, Red can capture Blue's intel, which is representative of the Red Team commandeering Blue Team's Shuttle.
I'm creating this map while I wait on the official word about "The Hunted" (supposedly in production at Valve.) Also, attached is the design for my Hunted VIP "Guido" and here's the thread where it all got started: http://www.teamfortress2fort.com/forums/t/TheHunted-3490.aspx.
[screenshot attached]
CONCEPT:
Space Race is an homage to the maps "Spaced Out" and "Space Bowl" from Team Fortress Classic. It combines capture the flag gameplay with a central capture point - the team that has control of this hub gains access to the enemy flagroom.
THE MISSION:
Red has control of a space station, and Blue aims to take it over.
Blue's goal is to make their way from a docked Space Shuttle, through a series of hallways and vents, to the center of the Space Station Hub. They must capture the hub to gain access to the enemy's intel room. Capturing the intel is representative of the Blue Team gaining control codes to the Space Station.
Red's goal is to make their way from the Control Center of a Space Station, to the central hub - where they have to defend against an offensive attack and secure it. Once secured, Red can capture Blue's intel, which is representative of the Red Team commandeering Blue Team's Shuttle.
I'm creating this map while I wait on the official word about "The Hunted" (supposedly in production at Valve.) Also, attached is the design for my Hunted VIP "Guido" and here's the thread where it all got started: http://www.teamfortress2fort.com/forums/t/TheHunted-3490.aspx.
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