Hey all,
I'm currently in the process of making a TF2 map, however, it has both CP and CTF elements. The goal is that blue has to cap 4 control points from Red, and then capture an intelligence from red and take it back to their base. Unlike a CP/CTF hybrid, where the blue team has to take the intelligence to a control point to cap it, the first points will be entirely CP and the last point to cap is CTF.
Is this concept possible? And if so, is it a good map idea?
Also, I need a name for the map. It's set in a desert, with a secret base. I was thinking something along the lines of Raid... Any ideas?
EDIT: Also, a quick 1 round a/d cp tutorial please!
I'm currently in the process of making a TF2 map, however, it has both CP and CTF elements. The goal is that blue has to cap 4 control points from Red, and then capture an intelligence from red and take it back to their base. Unlike a CP/CTF hybrid, where the blue team has to take the intelligence to a control point to cap it, the first points will be entirely CP and the last point to cap is CTF.
Is this concept possible? And if so, is it a good map idea?
Also, I need a name for the map. It's set in a desert, with a secret base. I was thinking something along the lines of Raid... Any ideas?
EDIT: Also, a quick 1 round a/d cp tutorial please!
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