-adjusted final point -revamped mid point -reduced overall brightness Read the rest of this update entry...
Changes -Revamped all control points -Added better team recognition -Less square map -More height differences and true highgrounds -More (easily findable) pickups -Better main spawn exit Read the rest of this update entry...
Changes -Revamped final point -Revamped main spawn -Added more cover on middle point -Added more arrows/guidance -Added a few smaller things -Hopefully made routes less confusing -Hopefully made the map less snowball-y Read the rest of this update entry...
Changes -Adjusted the path under middle point -Adjusted the defenders flank from second to middle -Adjusted the attackers highground on second to be less strong -Added more ammo pickups -Added a small ramp to final point -Added more arrows to guide players to middle -Changed the respawn times, hopefully they work and should be more balanced Read the rest of this update entry...