Points
|
Entry
5 | cpoint_eerieone
4 | cpoint_menderza
3 | cpoint_icarus2
2 | cpoint_grazr
1 | cpoint_pitto
Acumen: Love the underwater theme, think you did that really well. However, there were some missing textures that ruined the feel, but you probably knew that.
Aly: Best one of the lot. Obviously.
Beatz: The floor and walls of the cave seemed a bit...empty. If you had made them interesting it would have improved the entire map.
Deloras; Beautiful execution of the spytech theme, there was barely any undetailed areas, but in a way it didn't feel cluttered. Well done.
Eerione: Absolutely amazing, loved the feel of it. I just loved the ditch in the middle, though the water texture was a bit low scale. Other than that great job.
Grazr: Really liked yours, however some spots where quite dark and hard to make out.
Grazr2: This one was nice too, but the rock wall was sort of repedative and so were the use of waterfalls! Still, your detailing was nice. Well done.
Icky1: What can I say? You nailed the "control room" feel perfectly.
Icky2: I love this one. Absolutely love it. I love the entire feel of it, there's even some humerous details. However, some places could do with some more attention.
Jack: I love the funny detailing you did, like the stinky shoes. You seem to have thought it out, but some places just feel odd, like the rater cubic cave. However, I disapprove of your killing engies (Joking!)
Jack_One: A lot of the walls were really rather bland. I liked the suiciding pyro and some of the details were fairly clever.
Jazz: There are a lot of big empty areas with no detail, and while your detailing in pockets are really nice, the open areas ruin the general feel.
Marti: You used Half life water! You've done the "autumn farm" feel really well, but your displacements were a bit iffy. I loved the collapsed building though.
Menderza: I really liked yours. You had me as soon as I saw the log-bridge with the flowing water. Your displacement work is really nice too. However, you had some visible dev textures and a missing texture, which kind of took from the mood.
Mick: Your map feels like it was unfinished. I can see potential in it, but I'm not sure what I can say because it feels really incomplete.
Obso1337: Your map is nice, but underdetailed in some areas. I like the rooms, good pipework.
Owl: Your map too suffers from big open areas with little detail. However, I do like the underground areas,
Owl2: The buildings were really nice but the natural areas felt strange without any grass or trees or anything.
Pitto: Your detailing was really nice. I loved the wooden buildings and the industrial is really nice. Awesome idea with the track texture for a conveyer belt.
Purequarernion1: There were lights without light models, as well as no lights at all in some places, it made it really dark!
Scorpiouprising: Loved it. You did a nice job at the spytech/industrial feel and I love the rocket and the snow. Well done.
SG: It was a bit bland in some places but it was still nice to look at. Love the clock!
SG2: This one was really nice. You captured the perfect blend between Alpine and Industrial, however the steps seem to be really large.
Spud1: Displaced rooves. All I can say. Well done, everything has really nice detail, and not so much its overly so.
Stickzero: Interesting effect with the rain, however some of the areas are really empty, even with the pouring rain.
Supertoaster: lol.
Tapp: It looked like it was going to turn out really well, but I can see you didn't finish in time. It's a pity, but I like what you had done so far
TPG: Very, very empty. It looks like it could be great, but its very, very empty.
VFIG: Love it. I think you did the theme really well, love the custom materials and the rotating earth. Great job. However, there were some spaces that felth neglected.
Void: Nice job on the spytech theme. Love all the cuuuurves.
Wiggles: Its just way to empty. You have a nice setting, you could have done heaps with it...
YM: While good looking, I didn't find anything special. Not that thats a bad thing, but it didn't stand out. And you stole Booj's idea with the monitors
cPPoint_cassanova: Like a lot of people, yours was just empty. Needs more stuff to make it interesting.
And yeah! Go me.