- Apr 5, 2016
- 2
- 0
I'm editing a decompiled cp_mountainlab, to the best of my knowledge I have changed nothing that should cause leaks but I am getting them anyway and it is ruining everything. I noticed on the 2D views that there is a large red circle and things dissapear when they are not within this red circle. do i need to have everything in this red circle when i compile? i think this may be why things are leaking. Fairly new to mapping sorry if I'm being stupid