compile radius?

Discussion in 'Mapping Questions & Discussion' started by BumFreeze, Apr 5, 2016.

  1. BumFreeze

    BumFreeze L1: Registered

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    I'm editing a decompiled cp_mountainlab, to the best of my knowledge I have changed nothing that should cause leaks but I am getting them anyway and it is ruining everything. I noticed on the 2D views that there is a large red circle and things dissapear when they are not within this red circle. do i need to have everything in this red circle when i compile? i think this may be why things are leaking. Fairly new to mapping sorry if I'm being stupid
     
  2. Nicky

    aa Nicky Lets try something new!

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    There should be a button at the top of hammer and it looks like a red circle with an r in it. Click it to disable it, you never really want it on.
     
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  3. killohurtz

    aa killohurtz Distinction in Applied Carving

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    That's just a feature called radius culling, which is sort of deprecated and has no practical use anymore. The only things it does now are cut off parts of a map outside the sphere (without sealing it) and cause lag in the editor. You can toggle it off with the C key or this button [​IMG] .
     
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  4. BumFreeze

    BumFreeze L1: Registered

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    Thanks it compiles perfectly now