company

Discussion in 'Map Factory' started by owly-oop, Jun 23, 2009.

  1. owly-oop

    aa owly-oop im birb

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    Yay, i finally bothered to make a thread (and make my map some-what thread worthy)

    Anyways, here's my map. My goal for this map was to make an indoors map that is both scout and sniper friendly while not being too wide open. I personally don't know how it will play out, but i want to get all stages done before entering it into a gameday


    The theme ofcourse will be spytech, but i want to try to keep it "clean". Like Mirror edge's indoor levels

    Things to do:
    Effort with lighting because i just stuck light entities randomly
    Stage 3
    Ammo and medpacks
    Entities for stage 2
    Gain an attention span
    A better name

    Stage 2 part 2 [​IMG]

    Hopefully if i have no more unexpected 5-day trips i can actually work on my map more
     
    Last edited: Jun 23, 2009
  2. (-TN-) Ben2

    (-TN-) Ben2 L4: Comfortable Member

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    i like those open containers, did u make those custom if so, could u post em here so we can use em?
     
  3. mtv22

    mtv22 L3: Member

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    Looks good, but hard to tell just from a few pics.
     
  4. Void

    aa Void Local Man Unable To Map, Sources Say

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    Ugh, they're official content. Been there since the SvS Update.
     
  5. owly-oop

    aa owly-oop im birb

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    I'm thinking about canceling this map because the layout is horrible and messy. There are too many paths and no "main" path. i let my friend play in it and he said he got lost. And the fact that i dislike push ctf because the wins come by surprise.
     
  6. Void

    aa Void Local Man Unable To Map, Sources Say

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    Well it was nice seeing you, Company.