- Jul 13, 2022
- 5
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I'm working on a project that emulates Counter-Strike's hostage mode where BLU team has to grab RED flags and brings them back to their spawn, in arena mode.
These flags are spawned in with point_templates because otherwise Arena and CTF aren't compatible, but they have to be from point_templates anyway because I use a logic_case to activate a random template which contains a select pair of flags on round start.
Logically everything seems sound, however:
These flags are spawned in with point_templates because otherwise Arena and CTF aren't compatible, but they have to be from point_templates anyway because I use a logic_case to activate a random template which contains a select pair of flags on round start.
Logically everything seems sound, however:
- When the round starts, this error messages appear in console for a random group of flag and template numbers each time:
- When the templates are called to spawn the flags, usually it results in this message:
- Sometimes one flag does manage to spawn, even though all templates are flag pairs.
- Other times everything just works and a flag pair spawns as normal.
- As a bonus, trying to add time to team_round_timer isn't working, even when done manually through ent_fire.
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