Candle Model Question

Discussion in 'Mapping Questions & Discussion' started by Rizz, Jan 15, 2010.

  1. Rizz

    Rizz L5: Dapper Member

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  2. Rizz

    Rizz L5: Dapper Member

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    Can anyone answer my question, or at least try please?
     
  3. luxatile

    aa luxatile deer

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    You don't need to bump so soon, just... so you know.

    Anyway, I'm not sure what's wrong with them, but unless they're going to move or something, make them prop_static. What other entities are you using?
     
  4. Rizz

    Rizz L5: Dapper Member

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    The small candles have an animated flame because they're prop_dynamic.
     
  5. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Do you have any custom sprites/particles installed? Do they look correct on harvest_event? All I can think of offhand is maybe you have something overriding the default.