- Oct 31, 2016
- 19
- 2
I want to use env_sprite for these flowers so I don't need to make models or deal with hammer's poor rounding system for vertex edits. If it's possible, perhaps by changing its render mode, what could I use so they cannot receive shadows casted by map lighting? Right now, it can have very wonky and unstable shadows casted onto the sprite or become fully blackened.
![cNEnq2N.jpg](/proxy.php?image=https%3A%2F%2Fi.imgur.com%2FcNEnq2N.jpg&hash=032de7530aa1fad1ab1a18e732f94906)