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Can Env_Sprite Be Set To Disable Receiving Shadows?

Discussion in 'Mapping Questions & Discussion' started by IAmKnotMax, Jul 29, 2019.

  1. IAmKnotMax

    IAmKnotMax L1: Registered

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    I want to use env_sprite for these flowers so I don't need to make models or deal with hammer's poor rounding system for vertex edits. If it's possible, perhaps by changing its render mode, what could I use so they cannot receive shadows casted by map lighting? Right now, it can have very wonky and unstable shadows casted onto the sprite or become fully blackened.

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