- Jul 18, 2013
- 101
- 45
i'd like to tie an env_shake to when a player falls and lands onto a surface from jump height. it seems possible.
i think it would be nice to be able to define at what height the player needs to drop onto the surface to trigger.
i'm not sure if the unit count would matter but i'm going to guess 40 units. according to this wiki page, the demo has the lowest normal jump of 70 units; 43 unites without crouch-jumping.
thanks
i think it would be nice to be able to define at what height the player needs to drop onto the surface to trigger.
i'm not sure if the unit count would matter but i'm going to guess 40 units. according to this wiki page, the demo has the lowest normal jump of 70 units; 43 unites without crouch-jumping.
thanks
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