Brushes are pitch black?

Discussion in 'Mapping Questions & Discussion' started by ArkTiK, Oct 17, 2011.

  1. ArkTiK

    ArkTiK L1: Registered

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    So essentially when I compile my map everything aside from my props is pitch black. I do have proper lighting/env_light but my brushes don't light up.

    I checked the compile log, the closest thing I could find was a bad displacement, removed it but the problem still persists.

    http://i.imgur.com/8NbW0.png - picture of the issue.
     
  2. tyler

    aa tyler

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    What was the issue with the displacement--invalid solid? Did you destroy the face or rebuild the brush?

    Without more info I'm just gonna direct you to this http://www.interlopers.net/errors
     
  3. ArkTiK

    ArkTiK L1: Registered

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    It was an invalid and i destroyed it, haven't replaced it yet. Don't have any major errors aside from that, checked for leaks ect.

    Really not sure what to do.
     
  4. tyler

    aa tyler

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    If it was an invalid solid you need to delete the brush itself and rebuild it entirely. That's most likely the issue.

    Use Alt + P to check for more invalid brushes.
     
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Sometimes func_detailing displacements does this too... Had this happen on backlot once, it registered as an invalid solid...


    Hilarity ensued.
     
  6. ArkTiK

    ArkTiK L1: Registered

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    So I'm having this issue again, before it was just a displacement.

    This time I've destroyed all the displacements + moved to world just to be sure but the map is still black, alt + p comes up with nothing. I'm starting to think this happens every time I start to play with lighting since it started again right after I added a couple spot lights. any other suggestions?