Brisk

CP Brisk a3

Nuzdot

L1: Registered
May 24, 2020
38
6
Nuzdot updated Brisk with a new update entry:

A2: Post 72hr Jam Update

Now that I've actually gotten the time to play test it myself there are a few changes I made especially for the final points as realized they will be unfun for the defending team to push out of
(Changes in this version are in dev textures)
  • Added flanks and some cover for the defending team on the final points. (Mainly focusing on this aspect of the map)
  • Adjusted the layout of the high ground flank to the final points and now defenders can access this flank.
  • Added a small room...

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Nuzdot

L1: Registered
May 24, 2020
38
6
Nuzdot updated Brisk with a new update entry:

a3

  • Slightly increased distances between control points so some geometry and props needed to be adjusted
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  • Changed the upper room near last (might change this...

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