Breakthrough - A breakthrough in my mapping theory that allowed me to get back to testing.
Courtesy of Yrrzy, I experienced a breakthrough in my personal theories of how to construct a TF2 map. Thus, I've finally been able to leave the theoretical drawing board with some level of confidence once more, and return to iterating on prototypes.
The map itself revolves around a theory where every hold location is defined by it's connection to other areas, and thus a rock-paper-scissors system can be constructed that favors any particular area, and there's a sort of balance.
Courtesy of Yrrzy, I experienced a breakthrough in my personal theories of how to construct a TF2 map. Thus, I've finally been able to leave the theoretical drawing board with some level of confidence once more, and return to iterating on prototypes.
The map itself revolves around a theory where every hold location is defined by it's connection to other areas, and thus a rock-paper-scissors system can be constructed that favors any particular area, and there's a sort of balance.