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PL boyegolovka a7b

geegor102

L3: Member
Dec 27, 2017
101
13
boyegolovka - my attempt at payload

This is my first attempt at payload.
The map includes an Akira elevator, Missle silo, and bad brushwork. I hope it gets better as I work on it!
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,331
989
A few things:
20180526090610_1.jpg
*This area on the flatbeds appears to be nonsolid - it's a perfect place to hide a teleporter or similar thing
20180526085639_1.jpg

*Floating rock
20180526085458_1.jpg

*This area around the turbine seems to be quite tight for the cart
20180526085109_1.jpg
*You can build in spawn here - there also don't seem to be any func_respawnrooms, just nobuilds.
*Also consider making multiple exits from the primary spawning area, it can be camped from the central doorway really easily

*Blu would benefit greatly from a forward spawn, the travel time is pretty long near the end of the track
*Red might also need a forward spawn, so they don't have to walk all the way to the start every time they die. Not sure about this one though
*The flatbed carts with the containers on have some very tight spaces around them, potentially find a way to stop players going around the back of them?

This seems like a pretty solid map so far! Can't wait to playtest it.
 

I dinne ken

Has currently had enough
aa
Apr 16, 2016
324
433
Can I yoink the elevator into a map of mine? I really like the idea of it. I'll give you credit for it in any posts I make about it.
 

geegor102

L3: Member
Dec 27, 2017
101
13
heck yeah, I use a Diff system in the map then in the download tho.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
"Boyegolovka"? Isn't that the name of the song that plays when you fight Sans in Undertale?
 

geegor102

L3: Member
Dec 27, 2017
101
13
almost got me there- but no sans song is megalovania